Current jobs related to Technical Artist - Copenhagen, Copenhagen - IO Interactive


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    Lighting Pipeline SpecialistWe are seeking a skilled lighting pipeline specialist to join our team and contribute to the development of an open-world sci-fi game.This role involves managing the technical aspects of lighting pipeline development, including asset management, performance optimisation and material development.Key Responsibilities:Supporting...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    Artist Development InitiativeThe 3-Months Post Graduate Programme is an artist-driven initiative designed to foster growth, innovation, and excellence in contemporary dance.Participants will engage in immersive training, focusing on audition preparation, technical mastery, and artistic expression.Key components of the programme include:Mentorship: Receive...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    Character Artist Leadership RoleWe're looking for a seasoned Lead Character Artist to lead our team in creating visually stunning, optimized character models and assets.Mentor and guide a team of character artists, providing expert feedback and support throughout the production cycle.Work closely with Art Directors to develop and maintain the artistic vision...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    About the Role:We are seeking a highly motivated and experienced VFX/VP Artist to join our team. As a key member of our team, you will be responsible for developing and implementing effective workflows and tools for LED Stage Virtual Production. You will also collaborate closely with colleagues to achieve project goals and objectives, participate in training...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    Lead Character ArtistWe are seeking a highly skilled Lead Character Artist with AAA experience to lead our team of Character Artists.This role demands a creative visionary with excellent communication skills to drive our projects to the next level.Key Responsibilities:Lead and mentor a team of character artists, providing guidance, feedback, and support...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    AAA Title Character Artist NeededWe're seeking a highly skilled Lead Character Artist to lead the creation of high-quality, optimized character models and assets for our upcoming AAA title.Lead a team of character artists, providing expert guidance and feedback throughout the production cycle.Closely collaborate with Art Directors to develop and maintain the...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    High-Quality Character Creation Expert WantedWe are seeking a highly skilled Lead Character Artist to oversee the creation of high-quality, realistic characters for our upcoming AAA title.Lead and mentor a team of character artists, providing guidance, feedback, and support throughout the production cycle.Closely collaborate with Art Directors to establish...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    Professional Dance Training ProgrammeThis programme is designed to help dancers develop their full potential, gain technical and artistic skills, and attain a long and distinguished career in the industry.The programme focuses on providing students with the opportunity to immerse themselves in dance, develop their craft, and use it as a creative point of...

  • Game Artist

    2 weeks ago


    Copenhagen, Copenhagen, Denmark beBee Careers Full time

    We are seeking a skilled Game Artist to create engaging 2D game assets and animations for our upcoming game. The ideal candidate will have experience working in a Game Engine, such as Unity or Unreal, and be familiar with color theory, composition, and visual storytelling.About the JobCreate compelling 2D game assets and animations and implement them in...


  • Copenhagen, Copenhagen, Denmark beBee Careers Full time

    Visual Effects Artist Job Description:We are looking for a skilled VFX Artist to join our team.This role involves creating and maintaining all visual effects for a third-person, open-world game.The successful candidate will work closely with a dedicated team to deliver high-quality visuals and physical integrity.Key QualificationsAbility to create strong...

Technical Artist

1 month ago


Copenhagen, Copenhagen, Denmark IO Interactive Full time

IO Interactive is currently looking for a VFX-focused Technical Artist to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.

As a Technical Artist at IO Interactive, you will play a pivotal role in the holistic creation of immersive game environments, contributing from initial concept to final execution. Your responsibilities span the entire spectrum of asset creation, from designing and implementing real-time effects like particle systems and shaders to crafting intricate destructible setups and content.

What you will do:

  1. Create, implement, and optimize assets and systems for in-game, real-time effects (e.g., for particle effects, shaders, simulations, rigging of real-time dynamics etc.)
  2. Take ownership of creating destructible setups and content.
  3. Take responsibility for cinematic setups and deliver custom high-quality visual effects for the cinematic team.
  4. Support art teams in achieving the visual target by providing automation, shaders, documentation, cinematic setups, and scripts.
  5. Solve technical production issues, define workflows, streamline processes, and develop tools/frameworks for art, working in conjunction with art team and the programming team.
  6. Collaborate with leads and team members to define and prioritize goals and tasks for visual effects and tech art.
  7. Coordinate with other studio groups to achieve project objectives.

Who you are:

  1. Minimum of 2 years of professional experience as a technical artist in the gaming industry with a strong focus on VFX and/or cinematics.
  2. Demonstrated expertise in working with particle effects, optimization techniques, and shader development.
  3. Previous hands-on experience with 3D software tools such as Maya, Blender, 3ds Max, Adobe AfterEffect, SideFX Houdini and/or Photoshop.
  4. Hands-on experience with proprietary game engines.
  5. Strong problem-solving skills and the ability to troubleshoot technical issues effectively.
  6. A demonstrated ability to contribute innovative and original ideas across all facets of game production and development.
  7. A team player, actively fostering a collaborative and supportive work environment, and dedicated to maximizing team and departmental performance.

Who we are:

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we're working on several projects. Crucially though, we're all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

#J-18808-Ljbffr