Texture & Materials Artist for Stylized Unreal Engine Games
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Playdead, an independent game company based in Copenhagen, Denmark, is seeking an experienced texture and material artist. You will hand-paint textures and design materials for Unreal Engine, ensuring alignment with the art direction and performance constraints.
You will work at the Playdead office in Copenhagen, Denmark. You will unwrap assets, establish workflows, and collaborate with artists, designers and programmers to maintain high visual fidelity across the project.