Game Artist Role Description
4 days ago
About Tactile Games Aps: We are a diverse team of storytellers, puzzle enthusiasts, and casual mobile game creators. Our story began in 2008 in Copenhagen, Denmark, and since then we have experienced continuous growth. We pride ourselves in being one of the largest gaming companies in Denmark.
Our mission is to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games. We foster a lean organisational culture that encourages responsibility, openness, and growth. Each individual is encouraged to take ownership of their projects and ideas.
The ideal candidate has experience working in a game engine (Unity or Unreal) and creating engaging 2D game art. They should have knowledge of color theory, composition, and visual storytelling. The successful candidate will be able to adapt to and build on our existing art style, which is stylized.
Key Responsibilities:
- Create compelling 2D game assets and animations.
- Work with artists, programmers, designers, producers, and others to integrate art assets into the game while ensuring technical constraints are met.
- Collaborate with the team to define and implement engaging game art.
Requirements:
- Seasoned professional with experience working in a game engine.
- Portfolio demonstrating ability to create and implement assets.
- Knowledge of color theory, composition, and visual storytelling.
- Ability to adapt to and build on our existing art style.
We offer:
- Pension and private health insurance.
- A chance to work with the latest tools and technology.
- Opportunities for individual growth with development talks as well as workshops, books, and courses.
- Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house.
- Social activities, including game nights, book club, Friday bar, and more.
- Relocation package if you are coming from outside of Denmark.
- Free Danish lessons with our in-house Danish teacher Anja.
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