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High-Performance Graphics Developer
2 weeks ago
About This Opportunity
We are seeking an accomplished Graphics Engineer to contribute to the advancement of our real-time ray tracing technology. As part of our platforms organization, you will collaborate closely with a cross-disciplinary team to shape the future of graphics in Unity.
Your Key Responsibilities
- Design, implement, and maintain high-performance rendering features for ray tracing, taking into account various platforms.
- Develop and maintain robust, production-quality code, documentation, and tests.
- Design and provide public APIs that are both powerful and extensible.
- Work collaboratively with your team to collect user feedback and prioritize feature development for core Unity rendering.
- Contribute to the design and implementation of cutting-edge graphics features to elevate visual fidelity and performance.
Qualifications
- C++ programming proficiency.
- Expertise in shader development and rendering features.
- Strong background in performance optimization and code profiling.
- Education or experience in real-time graphics rendering or parallel GPU computing.