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Graphics Engineer, Real-Time Rendering Expert
2 weeks ago
About Us
At Unity Technologies ApS, we are shaping the future of graphics in gaming and interactive content. Our real-time ray tracing stack is a key part of this vision, enabling developers to create stunning visuals with unparalleled performance.
The Role
- We are seeking an experienced Graphics Engineer to join our platforms organization, where you will play a pivotal role in advancing our ray tracing technology.
- As a member of our cross-disciplinary team, you will collaborate closely to ensure our solution becomes the premier cross-platform rendering technology in the industry.
Your Responsibilities
- Design, implement, and maintain high-performance rendering features for ray tracing, considering all platforms.
- Develop and maintain production-quality code, public documentation, and tests.
- Design powerful and extensible public APIs.
- Collaborate with your team to collect user feedback and prioritize feature development of core Unity rendering.
- Contribute to the design and implementation of advanced graphics features to enhance visual fidelity and performance.
Your Qualifications
- Proficiency in C++ programming.
- Experience working on shaders and rendering features.
- Performance-minded development, code profiling, and optimization skills.
- Relevant education and/or hands-on experience within real-time graphics rendering or parallel GPU computing.
What We're Looking For
- Experience developing graphics using Unity.
- Experience with modern real-time ray tracing.
- Mobile and/or console development experience (Android, iOS, Nintendo Switch, Microsoft Xbox, Sony PlayStation).