Gameplay Systems Architect

6 days ago


Copenhagen, Copenhagen, Denmark Serbian Games Association Full time

We are a Copenhagen-based game studio with decades of game industry experience, passionate about changing the games industry for the better.

**Salary:** $120,000 - $180,000 per year

About Us:

  • We're an equal-opportunity employer that hires people who are genuinely passionate about making a difference in the games industry.
  • We care about good team effort, open and friendly communication, and speaking up without reserves.

The Role:

Overview

We're looking for an exceptional System Architect to join our team. As a key member of our development team, you'll be responsible for designing, architecting, and implementing large-scale gameplay systems and functionality.

Key Responsibilities:

  • Work closely with the Game Design team to identify key systems and mechanics that will drive the player experience.
  • Design, architect, and implement key gameplay systems and functionality, raising the bar on best practices and quality of code delivered.
  • Maintain a high level of code quality and continuously improve existing gameplay systems to ensure they are robust and maintainable.
  • Contribute to the big picture when it comes to how the game works technically, but have a strong focus on the details and how everything adds up.
  • Inspire other engineers to grow and achieve their potential.
  • Support the team in finding solutions, through brainstorming and discussions.

Requirements:

  • You have several years of experience as a Game Programmer with a focus on larger gameplay systems, ideally focused on combat.
  • You have experience with structuring large code projects from the ground up.
  • You have excellent C++ skills (e.g. a strong grasp of Standard Template Library (STL) and underlying data types).
  • You have experience with ECS/ENTT (e.g. ECS design principles, data locality, and how to design systems with these principles in mind).
  • You can speak 'Game Designer' and 'Artist' (i.e. being able to communicate well with designers and artists, not just to understand what they want, but also share their excitement and joy).

Benefits:

  • We offer 25 days annual leave + 1 free day off for your birthday + bank holidays of your employment locations.
  • We give everyone the option to take extra paid time off to recharge after intense periods of time.

Where You'll Work:

We are a remote-first company with offices in the Netherlands (Breda), Denmark (Copenhagen), and Serbia (Novi Sad). You can work from any of these locations or from anywhere within the CET timezone +2/-2 hours.


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