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Level Architect

2 weeks ago


Copenhagen, Copenhagen, Denmark PLAYDEAD ApS Full time

We are Playdead, an independent game development studio based in Copenhagen. Our team is passionate about creating immersive and critically acclaimed games like LIMBO and INSIDE.

Job Description:

The successful candidate will work as a Level Architect on our upcoming 3rd-person science fiction adventure game. As part of our team, you will be responsible for designing, blocking out, and modeling locations for the game.

Key Responsibilities:
  • Designing level layouts and spatial composition using primitive blockouts and 3D assets to create believable locations within a large open world.
  • Taking a basic brief and mocking up a grey box design to set the foundation for further development and visual storytelling.
  • Detailed 3D modeling.
  • Iterating on existing location designs based on feedback and testing.
  • Collaborating with other artists and designers to support level design and construction.
Requirements:
  • Experience working on the development of at least one released 3D game.
  • A link to an online portfolio showcasing your knowledge of composition, layout, lighting, color, and visual storytelling.
  • Experience with a game engine such as Unity or Unreal Engine.