Audio Programmer

2 weeks ago


Copenhagen, Copenhagen, Denmark Playdead Full time

We are seeking a highly skilled Sound Designer to join our team in Copenhagen, Denmark. As an Audio Programmer, you will be responsible for collaborating with our sound designers and the wider programming team to implement and optimize audio across our open-world game.

Key Responsibilities:
  • Designing and developing new audio tools and features
  • Working closely with sound designers to support the implementation and optimization of audio
  • Profiling and optimizing code to ensure performance and memory requirements are balanced
Requirements:
  • Professional experience working with 3D audio development and tooling
  • Deep technical experience and competence working with C++
  • Good knowledge of audio-specific languages and tools including Wwise, FMod, and other audio middleware
  • Prior experience working with game engines

A background or interest in making music/audio as an artist, technician, or producer is a plus.


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