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Spine Animator Role
2 weeks ago
The Hub is a dynamic team of storytellers, artists, and developers who are passionate about creating engaging and entertaining experiences for players. As a 2D Spine Animator, you will play a key role in bringing our latest game project to life, collaborating with a talented team of creatives and engineers to develop high-quality animations that captivate audiences.
This role offers a unique opportunity to grow your skills and expertise in a fast-paced and collaborative environment, working closely with the engineering team to implement Unity projects and pushing the boundaries of what is possible with Spine2D and Unity.
Responsibilities:- Designing and developing 2D in-game animations using Spine2D or Unity
- Collaborating with the engineering team to ensure seamless Unity implementations
- Developing innovative ideas and concepts for animations that drive player engagement
- Working closely with the creative team to optimise animation performance and delivery
- Providing support for other art concepts and initiatives as needed
- Deep understanding of Spine2D and Unity technologies
- Proven experience in casual mobile game development
- Proficiency in Photoshop and relevant design tools
- Strong knowledge of animation principles and best practices