Audio Developer

2 days ago


Copenhagen, Copenhagen, Denmark Playdead Full time

We are looking for an experienced Audio Developer to support the development and implementation of audio in a 3D open world environment. This position will facilitate and enhance the work of our sound designers, acting as a key interface with the wider programming team.

Responsibilities
  • Designing and developing new audio tools, workflows, and system-level features.
  • Collaborating with sound designers to implement and optimize audio across the game.
  • Profiling and optimizing code to ensure performance and memory requirements are balanced.

This role requires professional experience working with 3D audio development and tooling, deep technical expertise in C++, and good knowledge of audio-specific languages and tools, including Wwise, FMod, and other audio middleware. Previous experience working with game engines is also essential.


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