Game Environment Artist

1 week ago


Copenhagen, Copenhagen, Denmark Playdead Full time
About the Role

We are seeking an experienced Level Architect to join our team at Playdead, an independent game company based in Copenhagen, Denmark. As a key member of our team, you will be responsible for designing, blocking out, and modeling locations for our third-person, open-world game.

Key Responsibilities
  • Design and create believable locations within a large, open world using primitive blockouts and 3D assets.
  • Develop grey box designs to set the foundation for further development and visual storytelling.
  • Iterate on existing location designs based on feedback and testing.
  • Collaborate with other artists and designers to support level design and construction.
Requirements
  • Experience in the development of at least one released 3D game.
  • A link to an online portfolio showcasing a knowledge of composition, layout, lighting, color, and visual storytelling.
  • Experience with a game engine such as Unity, Unreal, or an internal engine.
  • Experience with 3D packages such as Blender, Maya, or 3dsMax.
About Us

We are a team of over 70 creative professionals who experiment and collaborate to create new experiences. We value a friendly, collaborative environment and are looking for talented individuals who can thrive in this setting. We prioritize carefully crafted games with obsessive attention to detail and are always on the lookout for like-minded individuals.



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