Senior VFX Artist
5 days ago
Raw Power Mobile is a mobile games developer dedicated to creating amazing games while fostering a remarkable work culture.
At Raw Power Mobile, we encourage experimentation and recognize the value of learning and growth. We are located in Copenhagen, but with flexible work hours and hybrid options, we prioritize task completion over specific time or location. We believe that an inclusive and inspiring work environment brings out the best in our talented individuals, resulting in exceptional games.
The company is fully funded to develop and release the first game in 2026 with an expected size of 20+ employees, the majority of these being industry veterans.
What we offer
We strive to be the best workplace in the games industry, by offering:
- Competitive salary
- Supplemental pension contributions
- 30 days of vacation every year
- Flexible work hours
- Hybrid or remote work supported (if the timezone is plus/minus 1-2hrs from Copenhagen)
- Low hierarchy, your respectful feedback is welcome
- Great focus on work/life balance
- Bleeding edge tech stack
- Skilled co-workers that are driven by passion to create
We're seeking a VFX Artist to help bring our first mobile RPG to life, launching in 2026.
You will be joining the art team which provides concepts, props, materials, character models, animations and VFX to the game.
Your responsibility will be to create VFX for all aspects of the game in accordance with the Art Director's vision. You will have a big stake and a lot of autonomy in the development of the VFX style of the game, both for in-game & UI effects.
- Minimum 5 years of experience as a VFX Artist in game development, with a strong portfolio showcasing high-quality effects for mobile games in Unity.
- Skilled in optimizing and tuning performance for mobile platforms, balancing visual quality with technical efficiency.
- Proficiency in 3ds Max, Blender and Unity, and openness to using the latest tools and technologies used in modern workflows.
- Flexible, open-minded, and clear in communication and able to adapt quickly and present ideas effectively across disciplines.
- A systematic / holistic aproach both from a planning perspective and from a visual perspective, to secure interesting variations and coherence across features is needed.
- Proactive and self-driven, able to work independently and take full ownership of tasks.
- Experience with shader creation and Unity's Shuriken particle system and advanced effects such as distortion, glow, and post-processing or full-screen render effects.
- Nice to have: The ability to write simple scripts independently, such as prototyping VFX systems that go beyond particle effects, without relying on a programmer.
- Create high-quality, impactful VFX that bring the game to life across characters, environments, battles, and UI adding polish and visual variety while maintaining coherence with the game's style and tone.
- Develop creative and efficient visual solutions with a focus on reusability and performance optimization for mobile platforms.
- Collaborate with designers, animators, and the Art Director to translate creative briefs into production-ready visual effects.
- Work with the Engineering team to define and refine systems, pipelines, and workflows that support efficient, scalable, and flexible VFX production.
- Produce and iterate on concepts and prototypes, exploring new ideas and validating creative approaches through experimentation and feedback.
- Contributing to asset optimization, maintain and update VFX assets to ensure compatibility with evolving technologies, and game engine updates.
Diversity and culture
We strongly believe in a discrimination-free workplace. Harassment, bullying, and exclusionary practices are not tolerated. We embrace the diversity of experience, perspectives, and background - they help us create a people-positive work environment and innovative solutions.
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