Art Director
3 days ago
It's an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in big part thanks to the success of a little game called Lily's Garden. Now we're on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.
With more than 300 talented individuals, we are a mix of over 40 nationalities and 43% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open and grow in their own way. We pride ourselves in cultivating a studio environment that stays away from crunch, that fosters your skills no matter what your discipline is, and one that gives you a place to be creative alongside other passionate and invested storytellers.
We are currently growing our Art team and are on the search for an Art Director to lead the visual design and direction of our games. This role is based in our beautiful Copenhagen office, as we truly believe that when talented people work closely together, amazing things happen We therefore offer full relocation support to those coming from outside of Denmark.
Here's what you'll be doing on the day-to-day:- Lead the visual design and direction of our games, ensuring that all art assets meet quality standards and are cohesive with the game's overall vision.
- Collaborate with game designers and programmers to ensure that the art direction enhances gameplay and supports the user experience.
- Manage a team of artists and ensure that all artwork is delivered on time and within budget.
- Create concept art, storyboards, and other visual aids to communicate and iterate on game designs.
- Stay up-to-date on emerging trends and technologies in mobile game art, and apply them to our games as appropriate.
- Extensive experience in game art or related industry.
- Strong portfolio showcasing your expertise in mobile game art, with a focus on character and environment design.
- Proficient in Adobe Creative Suite as well as Unity.
- People leading skills, passion for mentoring and helping others.
Beautiful office space with probably the best view in Copenhagen.
Pension and private health insurance.
A chance to work with the latest tools and technology.
Opportunities for individual growth with development talks as well as workshops, books and courses.
Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house.
Social activities, including game nights, book club, Friday bar and more.
Relocation package if you are coming from outside of Denmark.
Free Danish lessons with our in-house Danish teacher.
Submit your application via the fill-in form at the top of this page. This is the easiest and fastest way to get in touch with our recruiters. We foster an inclusive culture and accessible workplace and want to make sure we provide everyone with the same opportunities for success. This is why we encourage you to apply regardless of your gender, sexuality, age, nationality, neurodiversity or disability. We review applications based on competencies and experience, so please do show off your art portfolio.
We are pretty thorough with our hiring process. It is important to us that we choose new Tactilers carefully - just as it is vital to ensure that we are the right place for you.
We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.
We look forward to receiving your application
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