Creative Texture and Material Artist
1 month ago
About the Job
We are Playdead, a renowned independent game development studio based in Copenhagen, Denmark. Our team of over 70 creative professionals is passionate about crafting immersive experiences that push the boundaries of gaming. We're seeking an exceptional texture and material artist with expertise in Unreal Engine to join our team.
Key Responsibilities
As a creative texture and material artist, you will be responsible for designing high-quality materials and textures for our upcoming 3D-person science fiction adventure game. Your primary focus will be on hand-painting key textures and creating stylized materials in accordance with our art direction. You will work closely with the art team and other departments to prototype materials, ensure continuity with visual style, and overcome technical constraints in the pipeline. Additionally, you will:
- Hand-paint high-quality textures for various organic and structural surfaces.
- Author and enhance Materials in Unreal Engine for the production team to use.
- Unwrap and texture 3D assets.
- Establish material workflows and pipelines that ensure high-fidelity and continuity with the visual quality of textures and materials.
- Evaluate material and texture performance and provide creative or technical solutions to optimize and meet project performance requirements.
Requirements and Qualifications
To succeed in this role, you should have:
- Professional experience in 3D game production, working with materials & textures using major game engines.
- Exceptional digital painting skills and a highly developed artistic sensibility.
- Experience with texture creation tools such as Substance Designer/Painter, ZBrush, 3D Modelling Tools & Adobe Creative Cloud.
- Great communication skills and ability to work effectively on shared projects.
Estimated Salary: €80,000 - €110,000 per year, depending on experience.
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