Material and Texture Specialist for Unreal Engine Games
3 days ago
We are looking for a skilled Texture and Material Specialist to join our team at Playdead. The successful candidate will have extensive experience in creating high-quality textures and materials for games, particularly in Unreal Engine. This role involves collaborating with the art team to design and implement textures and materials that align with the game's art direction.
Main Responsibilities:
- Create high-quality textures for various organic and structural surfaces
- Author and enhance Materials in Unreal Engine for production use
- Collaborate with the art team to establish material workflows and pipelines
- Evaluate material and texture performance and provide solutions to optimize and meet project requirements
- Work closely with artists, designers, and programmers to resolve difficulties and find creative solutions
Requirements:
- Professional experience in 3D game production, working with materials & textures using major game engines
- Exceptional digital painting skills and artistic sensibility
- Experience with texture creation tools such as Substance Designer/Painter, ZBrush, 3D Modelling Tools & Adobe Creative Cloud
- Great communication skills and ability to work effectively on shared projects
About Playdead:
We are a team of passionate game developers driven by a love for storytelling and world-building. Our goal is to create immersive gaming experiences that transport players to new and exciting worlds. If you share our passion and are committed to excellence, we welcome you to apply.
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