Level Designer for 3D Game Development in Copenhagen
2 months ago
Game Development Opportunity
We are seeking an experienced Level Architect with strong artistic skills to join our team at Playdead ApS in Copenhagen, Denmark.
About the Role
Your primary responsibility will be designing, blocking out, and modeling locations for a third-person, open-world game. You will work collaboratively with other designers and artists on the team to ensure seamless player flow within levels and between spaces.
Key Responsibilities:
- Developing level layouts, spatial designs, and compositions using primitive blockouts and 3D assets.
- Creating detailed, untextured 3D models.
- Iterating on existing location designs based on feedback and testing.
- Collaborating with other artists and designers to support level design and construction.
Requirements
To be successful in this role, you should have:
- A minimum of one year's experience in 3D game development.
- A link to an online portfolio showcasing your composition, layout, lighting, color, and visual storytelling skills.
- Experience with game engines such as Unity or Unreal Engine.
- Familiarity with 3D packages like Blender or Maya is a plus.
Desired Skills
Prior experience with world creation tools like World Machine or Quadspinner Gaea is beneficial.
What We Offer
We offer a competitive salary of approximately **€60,000** per annum, depending on experience. Our team prioritizes collaboration, flexibility, and work-life balance. If you're passionate about gaming and enjoy working in a friendly environment, we'd love to hear from you.
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